Wednesday, October 29, 2014

Class Notes for Wednesday, October 29

In our class I am teaching you first about movement and how not to get hit.  We are studying distance and timing.  Today I am going to continue with this and then talk about strikes and blows.  You might be realizing that there is a lot to learn.  That’s good!

In my class notes to you I am providing you with more information than I will probably cover in class.  You should use this information to further your own study.  I am expecting you to find things that interest you and to pursue them yourselves.  I want you to come to class with questions and thoughts that you have dug up.

On to the class notes:

  • Evasion continued
    • The effect of range on evasion
      • long range means more stepping and whole body movements
      • the closer you are the more you start to rely on moving body parts out of the way rather than the whole body
      • at some point you need to further control with blocks
      • further = more time= larger movements
      • closer= shorter time= smaller  movements are required
    • Range also affects and is affected by the choice of weapon.





  • Biomechanical correctness
    • lines of power
    • finding the void
    • balance, rooting, and the base
    • ways to take balance
      • below the center
      • at the center
      • above the center
      • actively or passively

  • Unarmed strikes and blows
    • Power generation is important
    • size and strength, vital areas, biomechanics, emptiness and fullness

  • Anatomy of a sword



  • How to hold a sword


  • Sword Strokes
    • The Cardinal Directions
    • With a sword and weapons in general, size, strength, and vital areas are less important
    • Precision, speed, agility, emptiness and fullness are important
    • Fiore emphasizes these qualities in swordsmanship: caution, speed, courage, and strength
  • Names of the Sword Guards

Italian
German
English
tuta porto de ferro “full iron gate”
alber ‘fool”

posta de donna “guard of the woman”
vom tag “the roof”
hawk ( a kind of blow)
posta realle de vera finestra “true window guard”
ochs “ox”
roebuck
posta longa “long guard”


mecana porto de fero “middle iron gate”


corona “crown”


posta de zenchiare “boars tooth”

boar
posta breve “short guard”
pflug “plow”

stancha posta de vero finestra “false window guard”


posta de coda lunga “guard of the long tail”

dragons tail
posta de bicornio “two horned guard”


posta di falcon “guard of the falcon”


The German and English manuscripts talk about types of strokes. The Germans have 5 master strokes. The English manuscripts refer to the Hawk, Rabbit, Quarter and full strokes et cetera.

  • The dynamics of the fight
    • In a real fight lots of things are going on at multiple levels.   You and your opponent  will feel fear on several levels.  There are matters of distance and timing and the proper use of techniques.  Fiore goes through play by play presentations of techniques but George Silver talks more about timing.
    • Three timings
      • George Silver talks about three timings for an attack:
        • The first is to strike or thrust at him, the instant when he has gained you the place by his coming in.
        • The second is to ward and after to strike him or thrust from it, remembering your governors.
        • The third is to slip a little back & to strike or thrust after him.

Tuesday, October 28, 2014

Excerpts from Tom Leoni's translation of Fiore

The  wrestling of the middle ages was a kind of mixed martial arts that included grappling in armor and with weapons in hand in addition to the hand to hand techniques.  From Fiore:


“If your opponent is not in armor, strike him in the most painful and dangerous spots, such as the
eyes, the nose, the temples, under the chin and in the flanks. Also, see if you can come to the
grapples that arise from the binds--whether or not you and your opponent are wearing armor.


Abrazare (the striking, grappling, fighting method of the day)  calls for eight qualities. These are:


Strength, Speed, Knowing advantageous grapples, Knowing how to perform breaks (i.e. breaking the
opponent's arms or legs), Knowing binds (i.e. binding the opponent's arms so that he is made defenseless and unable to free himself), Knowing the most dangerous places in which to strike, Knowing how to put the opponent to the ground without endangering yourself, Knowing how to dislocate the opponent's arms and legs in various ways.”


In summary and using modern language you have to have these qualities to wrestle well:


Strength (from exercising and being active)
Speed (from training)
Good grappling (advantageous grapples, binds and how to hit hard)
Joint manipulations (breaks, and locks)
Vital areas (place to hit that are effective)
Throws and takedowns


This is pretty similar to the skill set required for modern mixed martial arts.  There are differences in understanding and circumstance though. For example, weapons figure very prominently in the middle ages and the possibility that weapons may be involved affects the sort of wrestloing you might want to try..


Back to Fiore:


“I [Fiore] will discuss each of these items step-by-step throughout the book, and supply illustrations for the benefit of those learning the art.  After listing the components, I'll discuss the guards of abrazare. These guards can be of different sorts, some better than others. There are four guards that are the best, both for unarmored and armored abrazare, although these guards don't remain fixed for long, due to the immediate grapples that follow them. “


When Fiore says “although these guards don’t remain fixed for long”,  he is saying that these are not postures that you assume and hold.  Instead they are positions that you use in a dynamic way to do something.  The guards of the middle ages martial arts are different from stances in asian martial arts in how they are presented.  Both are postures that the martial artists utilize but stances are taught primarily as biomechanically correct postures.   The emphasis is on first finding what is a strong and efficient line of power.  Guards in the middle ages seems to be the most frequent positions that fighters find themselves in and the emphasis is on the dynamics.  In other words, from a given guard they describe what the best targets are, what techniques to use, how its vulnerable, and what techniques can be used against it.


Next Fiore explains his method of explaining techniques and also espouses the value of the 4 guards that he considers to be most fundamental to wrestling:

“The first four Masters you'll see will be wearing crowns. They will show you the four guards of
abrazare, which are Posta Longa and Dente di Cinghiaro (one against the other) and Porta di Ferro and
Posta Frontale (also one against the other).  These four guards make it possible to do all the things we listed in abrazare--both in and out of armor --i.e. grapples binds, breaks, etc.”


Fiore describes the first four guards:


“Posta longa and Denti de cinghiaro are pitted one against the other
Porto di ferro and Posta frontale are also pitted against one another”


He says that these four guards allow us to do all the things listed above in and out of armor.


Posta longa is like a front stance in karate with one arm extended out
Denti de cinghiaro is the boar’s tooth.  One arm is extended upwards while the other arm is held lower.
Porta de ferro is the iron gate.   Both arms are held low.
Posta frontale is with both arms extended upwards.  It looks like a boxing ready posture.


There are other quards and postures.   Some of these guards make more sense with weapons.  Think of guards as frequent positions that you find yourself in when fighting.


To continue:


“Now we need to distinguish the guards of the Masters, of the students from the opponents, of the opponents from the Masters and of the Remedy from the Counter. The Counter is always placed after the Remedy; sometimes the Remedy follows or comes after all of its plays; but let's make all this clearer.”


Fiore is going to explain how his book is organized here and in so doing explain a bit more about the guards


“The guards, or "positions," are easy to recognize. Some guards will be set against one another and will not touch one another, studying each other to see what the opponent may do. These are called poste, or guards, or First Masters of the fight.  They will be wearing a crown, meaning that the position in which they wait is optimal for defense. These guards are also the foundation for carrying arms while in guard.”


The first Masters are depicted by the persons wearing the Crown.
They will demonstrate a starting position or guard.
These starting positions may be at range or within body contact distance.  They are supposed to be defensive postures and help the master to study their opponent.


The opponents are the characters in the diagrams who do not wear any insignia.  The plays are presented like so:  The first Master demonstrates a position against an opponent.  Then the students of the First Master, all wearing garters, show a series of moves that can be done by the First Master position against the opponent.  Think of it as a stop action movie.   The Master shows a move, then the opponent responds and the students of the master show one move after the other in a sequence.


“A posta is the same as a guard. A guard (or posta) is what you use to defend or 'guard' yourself against the opponent's attacks. A posta (or guard) is a 'posture' against the opponent, which you use to injure him without danger to yourself.”


The guards are the positions that you use to guard against attacks and to attack without danger to yourself.

“The other Master following these four guards shows the plays that come from these guards and defends against an opponent who uses the actions deriving from the four guards. This Master, who also wears a crown, we call the Second Master or Remedy Master, since (by the rules of the art) he thwarts the attacks deriving from the poste or guards shown before,”


The Remedy Master wears a crown and also a garter.  His purpose is to demonstrate how to defend against the opponent. So the plays of wrestling begin with the Master and then his students who show a sequence of possible moves.  Then that flow is interrupted by a Remedy Master who puts himself in the role of the opponent and shows one way to interrupt the flow of moves and more specifically the move just prior to his action.

“This Second (or Remedy) Master has some students under him: these show the plays the Master or Remedy may perform after he executes the defense or grapple shown by the Remedy. These students wear an insignia below the knee.


Then a new movie begins when the remedy master initiates a counter to the flow of moves started by the first master.  His students, like the students of the first master show a sequence of events that can follow from the remedy.

“They execute all the plays of the Remedy until another Master appears who performs the counter to the Remedy and all of his students.  And because he performs the counter to the Remedy and his students, this Master wears the uniform of the Remedy Master and that of his students, i.e. both the crown and the insignia below the knee. This king bears the name of Third Master or Counter, because he counters the other Masters and their plays.”


That third Master wears a crown and a garter just like the second master.  This is the “counter to the counter”.   


“In some places, the art admits a Fourth Master or king who counters the Third king or Counter to the Remedy: I call this the Fourth Master or Contra-counter. Few plays, however, can go beyond the Third Master, after which lies danger. “  


This process of defining a flow of moves can continue with a fourth master.  He does not go beyond the third master very often.


“But enough about this.  The guards of abrazare, the Second Master (i.e. the Remedy) and his students, the Third Master (Counter to the second and his students) and the Fourth Master (Contra-counter) act as the pillars of the art of abrazare--both in and out of armor.


Similarly. they support the art of the lance, with their weapon, guards, Masters and students; the same they do for the axe, the single and double-handed sword and the dagger. Overall, these Masters and students support the whole art of arms--on horseback and or foot,  armored and unarmored--through the principles they follow in abrazare.


This, of course, is done to make the book easier to learn, and it only means that in the other arts you also need guards, Masters, Remedies and Counters as you do in abrazare. The colored letters, the illustrations and the plays will show you all the art clearly enough for you to understand it.


Let's now move on to the illustrations, their plays and their captions, which will show you the truth of
what I've said.”


Fiore concludes this section by saying that this method of explanation makes it easier to learn the moves and that this approach can also be used when learning swordsmanship, dagger, and lance.

In effect Fiore created a kind of movie at a time when movies did not exist.

Thursday, October 23, 2014

There are only so many different ways to move

There are only so many different ways to move.  You can step or you can shuffle.  You can spin.
You can do these in different directions relative to your opponent.

Then there is judgement and measure.

Class Notes for 22 October 2014

Questions to investigate and to ponder:

The value of a code

A code of values has always been taught alongside the martial arts.  

What were the knights really like?
What is a vigil?
Stories of knights

Masters to learn about

Fiore de liberi "The Flower of Battle"

Johannes Liechtenauer 

Joachim Meyer

Ott Jud

Fabian von Auerswald

George Silver's Paradoxes of defense

George Silver's Brief Instructions on the Paradoxes of Defense

 

Movement and Evasion

Warm up and fitness:  Look for evidence that the martial artists of old actually studied fitness

Ibn Sina (he was also known as Avicenna) was a Muslim philosopher who wrote about many things but he was also a healer.  His works were used by medieval doctors.  He wrote about exercise being important for health.

"Once the purpose of medicine has been set forth, then from pages 377–455, Ibn Sina divides the way of achieving health as:
"Since the regimen of maintaining health consists essentially in the regulation of: (1) exercise (2) food and (3) sleep, we may begin our discourse with the subject of exercise".(Avicenna 1999, p. 377)
Exercise itself is divided into three main parts: The Massage (which is equivalent to massaging your muscles before you start to exercise); The Exercise itself; and lastly the Cold Bath.
Giving one of the greatest benefits of the regimen of exercise, and then explaining the extremely important and necessary need for physical exercise; Ibn Sina states:
"Once we direct the attention towards regulating exercise as to amount and time, we shall find there is no need for such medicines as are ordinarily required for remedying diseases dependent on [abnormal] matters, or diseases of temperament consequent upon such. This is true provided the rest of the regimen is appropriate and proper."(Avicenna 1999, p. 377)
The value of exercise includes the following (1) it hardens the organs and renders them fit for their functions (2) it results in a better absorption of food, aids assimilation, and, by increasing the innate heat, improves nutrition (3) it clears the pores of the skin (4) it removes effete substances through the lungs (5) it strengthens the physique. Vigorous exercise invigorates the muscular and nervous system."(Avicenna 1999, p. 379)"
Check out wikipedia for Ibn Sina 

We began practice with a brief meditation and then did some warmups.  

To practice martial arts safely you must be fit and agile and this means that you have to discipline yourself to work out.   You need a general kind of fitness that includes strength, flexibility, and endurance.

When you begin training most people are not fit.  As you learn to train yourself you will discover that you are stronger and more capable than you think you are.  You will also learn the difference between real and imaginary limits.

Your arms and legs must be strong but so must your core.  Specifically, do the following for 3 days on and one day off.  taking additional days when you need to.   Always have a way of measuring what you do.  It helps.

Start with gentle movement.  Move your arms, neck and stretch the sides of your body.  Move around.  Stretch your legs.  Do not bounce but gently and persistently and only to the point where it hurts and maybe a little bit more at the most.

Then do 1- 3 rounds of :

atlas lunge for 10 seconds on each side
10 push ups
10 air squats (squatting without weight) holding a staff over your head 
10 pull ups
10 sit ups
10 back extensions or superman stretches
10 dips or ring dips 

Learn how to lift weights and do deadlifts, front squats and military presses with low to moderate weights.  Believe it or not, lifting weights actually helps with flexibility if you do it right and it will prevent you from getting injured.  If you are going to play with swords and wear armor, lifting weights and building strength is essential.

Lifting weights is one way to take care of your body but you can hurt yourself if you do it wrong.  Always study and learn first before you try anything.  Young people should not do certain kinds of workouts when they are growing.  For example, as young teens your arms and legs are growing rapidly.  You have growth plates in your wrists and ankles.  If you strike something really hard and jam a growth plate it can injure it.  Study and knowledge are your friends.

Zombie tag

Zombie tag is a way to train how to move in the right direction when you are attacked.   If you are far enough away that the opponent has to step towards you then you can move your whole body more easily out of the way.   The closer you are the harder this becomes.  When you are to close that you cannot easily respond by moving your whole body out of the way, you can move in the same directions but more subtly.

There are only so many different ways to move

You can step or you can shuffle in all the different directions.  Jumping and leaping are just variations.  You can spin.  How you move is important.  If you move closer you speed up the interaction between yourself and the opponent. If you move further away you slow them down relative to yourself.  If you move off of their line of attack they have to adjust.

The four guards

There is "The long position", "the boars tooth",  "the iron fortress", "and the front position" in medieval wrestling.  These are similar to Asian martial arts positions and modern boxing and wrestling in some ways.

Range and Judgement, Timing and Distance

Range is just about what weapons and techniques are appropriate.  Timing and distance combined is called "judgement"  (The japanese term is Ma-ai)

When you face a stronger opponent or if your opponent has a weapon you will be more cautious.  Judgement distance becomes longer between those two people;